![]() And sure, you could consider it cheating, letting me blag my way through sections. I know, I know, you're very proud of your checkpointing, but as it happens I don't really want to repeat any fight in the game seventeen times because of your difficulty spike. If you feel the urge to winkingly acknowledge to the player that they're playing a game, then you need to go back to work to create a more convincing world.ĭO feel free to let me quick save. ![]() It's been done a lot, and it's probably a sign that you're not confident enough in your own creation. You want to capture something of Brechtian estrangement, break down that fourth wall with mallets and wrecking balls, because you think it's a fresh and original approach. Since all games do insist in including a toilet, as well they should, then all games should include the splishy sploshy noise of flushing it.ĭON'T tell me that you're a game any more. And so many games before have put in a nice toilet flushing noise. Scenery, in any game of any genre, shouldn't be painted on the walls. Obey.ĭO let me flush the toilets and turn on the taps. In 2012, as I am crowned President Of Earth, I will be ensuring that any who fail to obey my every rule to the letter will be punished with eternity playing hastily put together Farmville copies on your gran's computer. Well let me make it clear that this will no longer be treated with the soft touch of the past. Rather concerningly, some readers have had the temerity to claim they disagree with the given rules, and sometimes that they will willfully break them. So it is that I have been making clear the Rules For Games, both for developers and for players, in an ongoing series that shall be added to forever. And since I'm the best qualified to decide how everyone else is allowed to behave, it's only appropriate that I be in charge of everything. Not following them, of course - that's for other people.
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